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Kandi Maciejewski
Kandi Maciejewski
2D Artist
Charlottetown, Canada

Summary

Hi, I'm Kandi Maciejewski and I am a full-time freelance artist who specializes in creating charming and cartoony game art. I have been working in the industry for 10 years, and I believe in improving every day. After experiencing the studio life, I've decided to start my own business, as I feel it fits my personality and goals better.

I specialize in creating 2D game assets. You can find those game assets available for sale on this website, and on other online market places, such as the Unity Asset Store.

I have worked on many games, the most famous of those being The Simpsons: Tapped Out. I had the amazing opportunity to do contract work at an EA studio.

If you’d like to get in touch with me, feel free to e-mail me at Artbykandles@gmail.com.

Skills

2D AnimationConcept Art2D Game Art

Software proficiency

After Effects
After Effects
Photoshop
Photoshop
Unity
Unity
Animate
Animate

Experience

  • Owner at Art By Kandles
    Charlottetown, Canada
    July 2017 - Present

    • Managing business completely

    • Updating and managing 7 online stores and personal website / online store.

    • Creating game assets along with promotional artwork for said game assets.

    • Customer service and trouble shooting.

    • Managing my own time and organizing multiple projects at the same time.

    • Responsible for designing charming characters, effects, animations, backgrounds, and user interfaces.

    • Adapted to a variety of styles while working on projects that were started by other artists.

    • Worked with a multitude of clients of various nationalities and developed strong communication skills

    as a result.

    • Time management skills, due to juggling multiple jobs at the same time.

  • User Interface Artist at Electronic Art
    Charlottetown, Canada
    April 2016 - July 2017

    • UI Artist on The Simpsons Tapped Out

    • Responsible for providing high quality art for the games icons, menus, and various other UI aspects.

    • Responsible for fixing any User Interface bugs that were found.

    • Experienced at juggling a lot of work at once.

    • Lead the UI for the “Around the World” update.

    • Excellent at working in a large team and communicating effectively with other departments.

    • Quickly learned the complicated technical set of skills required to implement the User Interface into

    the game.

  • Freelance Artist at None
    London, Canada
    January 2009 - April 2016

    • Responsible for designing charming characters, effects, animations, backgrounds, and user interfaces.

    • Adapted to a variety of styles while working on projects that were started by other artists.

    • Worked with a multitude of clients of various nationalities and developed strong communication skills

    as a result.

    • Time management skills, due to juggling multiple jobs at the same time.